Cub Head Lab
Bone:
head.x
rotation
rotX (pitch)
0.0°
rotY (yaw)
0.0°
rotZ (roll)
0.0°
position offset (world, meters)
posX (left/right)
0.000
posY (up/down)
0.000
posZ (forward/back)
0.000
whole-object translate (world, meters)
objX (left/right)
0.000
objY (up/down)
0.000
objZ (forward/back)
0.000
Reset
Save
✗ bone NOT found — pick a bone from dropdown
Selected:
head.x
rx: 0.0° ry: 0.0° rz: 0.0°
px: 0.000 py: 0.000 pz: 0.000
ox: 0.000 oy: 0.000 oz: 0.000